Viperian.
by The Tiny Arcade (Tom McConnell).
1982.  Available on Tape 102 with "Cruncher" and on Supertape II.
AstroBASIC, 2000-Baud.


Archive Notes:

This program was digitally archived by Paul Thacker from a recording provided by Evan Welty ("etwelty") from his personal collection on April 28, 2024.

The program was posted in the "Blue Ram" thread on the BallyAlley forum on groups.io, here:

https://groups.io/g/ballyalley/topic/blue_ram/105639560

Paul Thacker wrote:

Viperian is a very slow maze game. The X in the center is a warp point. From the Sourcebook (the black and white scan isn't great with the small font, but I think this is what it says):

"Welcome to the garden of vipers, from which there's no escape. Your sole hope for survival is to avoid the deadly bite of the king viper that slithers about the garden. You gain [stature as?] a "Viperian" by outwitting and outmaneuvering the poisonous snake and eating the fruit bits in the garden paths. Special high energy fruit & a magic fruit enable you to stay ahead of the viper. Maze-munch action for one player."

I did sometimes slow way down, so I guess eating the fruit keeps your speed up.

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Additional information available from these sources:

SOURCEBOOK (Winter 1982): G34.
ARCADIAN 4, no. 7 (May 07, 1982): 66.
ARCADIAN 5, no. 1 (Nov. 5, 1982): 19.
ARCADIAN 5, no. 8 (Jun. 17, 1983): 133.
ARCADIAN 6, no. 11 (Oct. 31, 1984): 124.

