Download non-digitally archived Bally Arcade tape programs
that will load with Bally BASIC (the BASIC without the built-in tape-interface).
| Program Name |
Author |
Source |
Comments |
| 2000 AD |
Ed Larkin |
Arcadian, Vol. 2, No. 5, Pgs. 42-43 (May 24, 1980) |
A shoot-em-up between an alien invader ship and a ground station. Use the knob to aim, the
trigger to fire, and the joystick to move about. After five points use TR(1) to restart. |
| 300-BAUD Bally BASIC Sampler |
Bally |
Included with the 300-BAUD Tape Interface |
1978. Contains the following programs on a two-sided tape.
Side 1:
1. Electric Doily (Graphics)
2. Line Graph
3. Monthly Records (Not Usable)
4. Electronic Music
5. Number Match (Guessing Game)
Side 2:
1. Lunar Lander
2. Gravity Game
3. Newtonia '500' (Strange Doodling Program)
NOTE: The original tape has markers for 'Monthly Records' to save its records at/into.
As this is useless when piping tape audio from the computer, they were removed from the
recordings to reduce size. This makes 'Monthly Recordings' potentially unusable even if
restored to a cassette tape. (9MB Uncompressed, 6MB compressed).
|

3 Tone Music (with Star Wars music) |
Brett Bilbrey |
Brett Bilbrey Tape Collection. |
The tape is marked as "3 Tone Music" by Brett Bilbrey. It plays a brief tune from Star Wars.
Additional information about the program is available here. |
| 4D2 |
Rusty Blommaert and Dale Smith |
Arcadian, Vol. 4, Pages 4 and 8. |
November 1981. Graphic art with machine language for 4 color panels. This program uses "CALL 1532" in
lines 130 and 2480 which won't work in all machines. |
| Arcadian Slot (Modified) |
Mueller and unknown modder |
Tape in Bob Fabris Collection |
A version of Mueller's Arcadian Slot program modified by an unknown author (presumably this
was submitted to the Arcadian, but never published) |
| Astro-Zap 2000 |
George Moses |
Tape SB-G15, Arcadian, Vol. 4, Pg. 88 |
July 1982. BASIC version of the Space Fortress cartridge that was the $100 prize winner in Arcadian (July 1982) |
Bally Chess Board |
John Collins |
Listing in ARCADIAN, 6, no. 11/12 (Oct. 31, 2984): 120. |
This first appeared in 1979. An advertisement by Collins Computer Company for the tape, then called "Chess," first appeared in ARCADIAN, 1, no. 8 (July 20, 1979): 68. |
(300 Baud)_tn.jpg) |
Dick Nitto
|
"Kilobaud Microcomputing" (November 1979): 142-144
Correction: "Kilobaud Microcomputing" (February 1980): 212
|
BattleStar Galactica
This game was first published in "Kilobaud Microcomputing" magazine (November 1979) in
an article called "Have a Ball with Bally" by Dick Nitto.
More information in text format is available here.
|
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New Image
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Tape |
Bowling Secretary
This program lets you enter a bowling team and keep track of scores. It was offered
both as a standard version and, for a higher price, with your team already entered.
Paul Thacker found two versions on the tape, and both already have a team, so
presumably these are not the standard version.
|
| Critter |
Brett Bilbrey |
Arcadian, Vol. 3, Page 13 (No explanation), Cursor, Vol. 2, Page 65 (with Explanation) |
December 1980. This program will place a space invader type "CRITTER" on the screen that will bounce
around from top to bottom and side to side without disturbing anything on the screen.
His speed is controlled by hand control #1. This is machine language using the Bally's
Vector motion routines. This program is for use with Bally BASIC only; it is not compatible with AstroBASIC. |
| Day-Of-The-Week And Calendar Program |
Kirk Gregg |
Arcadian, Vol. 3, Pg. 22-23 (December 5, 1980) |
1980. |
| Frog |
Bob Wiseman |
Arcadian, Vol. 4, Page 68 |
May 1982. Simple game using machine language to scroll flies above the Frog. The Frog sits in the
lower left corner, waiting for flies to come by. Use the Knob to control the length of the
tongue, and the TRigger to zap the fly. Watch out, misses count against you. This program is for use with
Bally BASIC only; it is not compatible with AstroBASIC.
|
| Fudd |
Bob Wiseman |
Arcadian, Vol. 4, Pages 47, 51 and 55 |
March 1982. One player uses the hand controller to manipulate cross-hairs over the moving target,
a batch of bunnies. The Knob controls speed and trigger does the deed. But rabbits multiply... This game
uses machine language to scroll the rabbits. This program is for use with Bally BASIC only; it is not compatible
with AstroBASIC. |
| Goldfish Demo |
The Bit Fiddlers |
Tape |
1982. Seven goldfish (actually they are neon tetras) swim around a fishtank, a clock runs,
and a cat meows every minute. |
| Keno II 2.0 |
Mark Keller |
ARCADIAN, 3, no. 11 (September 11, 1981): 116-117. |
1981 |
| Line Resequencer |
Mike Peace |
Cursor, Vol. 2, Page 89 |
Jan/Feb 1981. A program to renumber your 300-BAUD programs. May work under AstroBASIC too. Details instructions
can be found with the program listing in Cursor. |
| Light Pen Sampler |
|
|
Light Pen Sampler
By Unknown (Possibly H.A.R.D.)
Release: 198x
Source: Brett Bilbrey's Tape Collection
This machine language program loads via the 300-Baud interface into Bally BASIC. It is loaded
with :INPUT.
The machine language portion of this program has been disasembled by Richard Degler. You
can download the disassembly
here.
|
| Machine Music Demo |
|
|
Machine Music Demo
By Brett Bilbrey
Release: 198x
Source: BASIC Type-In and Disassembly
This machine language program loads via the 300-Baud interface into Bally BASIC. It is loaded
with :RUN.
For more information about
here.
|
| Mazin |
Dave Ibach |
Tape in Bob Fabris Collection |
"Mazin is the most interesting program. It's mostly in machine language, and generates a maze
(similar to what you'd see in Amazing Maze) for the player to get through. It keeps track of your
time, and multiple players can compete for the best times. As far as I can tell, it keeps going
indefinitely, generating a new maze for each round. I'm surprised that, as far as I can tell,
this was never published." - Paul Thacker |
| Mike's 300-Baud Demo Tape |
Michael White |
2004 |
This collection was put together by Michael White in 2004 to show some of the ways that programs
can be loaded automatically with 300-BAUD BASIC using the much more flexable 300-BAUD tape interface.
The programs on this tape include (in alphabetical order, but NOT in order of appearance):
1) Bingo Caller
2) Bowling
3) Fireworks
4) Hangman
5) Landslide
6) Laser Blaster
7) Ping
8) Put-Put Golf
9) Quadra Practice Programs
10) Safe Cracker
11) Smash Up
12) Space Mission (Part I)
13) Space Mission (Part II)
14) The Tin Pants Gang
15) U.F.O. Attack
Includes extensive comments by Michael White. (This collection is massive in size- 43MB!)
|
| Quadra |
Mike White |
Tape and cartridge. |
November 1983. Menu and four games: Smash-Up, Laser & Slide, UFO Attack, and Safe Cracker. The complete
docs can be found here: Quadra Docs. |

Sonic Satellite |
Applications Programming Enterprise (George Hale) |
Advertisement in ARCADIAN, 1, no. 5 (March 23, 1979): 33. |
This game is only ever mentioned in the Arcadian in an ad, of sorts, just one time.
"One of the
more obscure programs is Sonic Satellite by George Hale. This is one of those
programs that just had a small text ad in the Arcadian. I guess George Hale never went on to
sell more programs." - Paul Thacker
The six pages of program listing and documentation are available
here. |
| Space War |
Dave Ibach |
Arcadian Vol. 1, No. 10, Page 79 (Sept. 31, 1979) Typed-in using txt2prg. |
"It's a neat idea for a two player game. Each player has a ship on one side of the screen,
and can move up and down and fire at any angle. However, the ships are invisible, so you can only
figure out where your opponent is when they fire a shot." - Paul Thacker |

Stranded on Rigel 5 |
Sean Walsh |
ARCADIAN, 4, no. 7 (May 7, 1982): 72-73. |
$100 prize winner in Arcadian (May 1982). This program is for use with Bally BASIC only; it
is not compatible with AstroBASIC.
This game starts out strangely, so the docs from the Arcadian are
here.
Richard Degler took the time to figure-out the differences between the two versions
of "Stranded on Rigel 5" that have been archived. He notes that each program is essentially
the same. What is REALLY appealing is how much effort he took to understand what the machine
language portion of the program is doing. You can read his discussion
here. |
| Telling Time |
Bob Hensel |
Arcadian, Vol. 3, Pages 114-115 |
September 1981 - This is an educational game to help children learn to tell time. The computer will
randomly set the clock and ask "THE TIME IS." The hours and the minutes can be entered
by using JX(1) and JY(1). Pull TR(1) when you completed the answer. If the answer is
right a bird will fly from the clock to the bell and ring it. If you are wrong, the
bird will appear and chirp "Coo Coo!" The computer will then ask you to set the time
to a random time. You can move the hands by using JX(1) and JY(1). |
| Treasure Hunt |
Scott Walpole |
From Bob Fabris Collection |
This program was on tape and was previusly not listed in Mike White's Astrocade Software Listing. |
| Video Wallpaper |
Jay Fenton |
AstroBASIC Manual, Page 46 and Bally BASIC Manual, Page 113. |
April 1978. Video Art. This is one of the earliest programs available for Bally BASIC; it
is included in the manual. |
| Z-80 Mini-Course Programs |
Barry Ellerson |
Tape |
Nine Programs: 1) American Flag 2) Atari Logo 3) Color Formatter 4) Color Scribble and Record
5) Color Tunnel (4 lines per interrupt) 6) Color Tunnel (77 lines per interrupt)
7) Color Tunnel (142 lines per interrupt) 8) Color Tunnel and Art 9) Machine Programming Utility.
The complete documentation for these programs is in the forty-six page
Z-80 Mini-Course. |
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ZZZ-UNK (enter numbers) |
Author Unknown |
Tape from Bob Fabris Tape Collection. |
Brett Bilbrey comments: "The program just takes in characters and stores them at location
0x4000H, incrementing by one each time, then 'plays' them back on the screen... Not sure why
this was interesting." |