BallyAlley_r1_c1.gif BallyAlley_r1_c2.gif BallyAlley_r1_c4.gif
BallyAlley_r2_c1.gif BallyAlley_r2_c2.gif Miscellaneous Sources(s) and Authors BallyAlley_r2_c4.gif
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     Download non-digitally archived Bally Arcade tape programs that will load with Bally BASIC (the BASIC without the built-in tape-interface).

300-BAUD Bally BASIC Sampler "300-BAUD Bally BASIC Sampler"
By Bally
1978, Tape.

     These programs were included with the 300-BAUD Tape Interface. The tape contains the following programs.

Side 1:
   1. Electric Doily (Graphics)
   2. Line Graph
   3. Monthly Records (Not Usable)
   4. Electronic Music
   5. Number Match (Guessing Game)

Side 2:
   1. Lunar Lander
   2. Gravity Game
   3. Newtonia '500' (Strange Doodling Program)

     NOTE: The original tape has markers for 'Monthly Records' to save its records at/into. As this is useless when piping tape audio from the computer, they were removed from the recordings to reduce size. This makes 'Monthly Recordings' potentially unusable even if restored to a cassette tape. (9MB Uncompressed, 6MB compressed).

3 Tone Music
3 Tone Music (with Star Wars music)
"3 Tone Music"
By Brett Bilbrey
Brett Bilbrey Tape Collection.

     The tape is marked as "3 Tone Music" by Brett Bilbrey. It plays a brief tune from Star Wars.
  1. 3 Tone Music - Additional Information
Air/Sea Battle Air/Sea Battle
By an Unknown Author.
19xx.
Bally BASIC, 300-BAUD.

This is a previously unknown amateur program. This game is like the Atari 2600 cartridge, but it is extremely slow.
Arabic Language Quiz "Arabic Language Quiz"
By Unknown Author.
19xx, Archived from tape in Brett Bilbrey's collection.

     The archive includes two sets of additional words. To use these, load the main program, then halt it and use :INPUT again. They will overwrite the words in the main program.

Arcade Visual "Arcade Visual"
By Ken Springsteen.
19xx.
Archived from the Bob Fabris Collection.

     On September 25, 2012, Paul Thacker posted to ballyalley@yahoogroups.com, "Several Ken Springsteen programs (Crypt-o-grams, Spirals Visual, Arcade Visual, and Wards Display) were on a tape in the Bob Fabris collection labeled "Ken Springsteen Programs For The Arcadian". Crypt-o-grams was published, and I guess the others should be considered unpublished submissions."

Arcadian Slot (Modified) Arcadian Slot (Modified)
By Mueller and unknown modder
Tape in Bob Fabris Collection.

     A version of Mueller's Arcadian Slot program modified by an unknown author (presumably this was submitted to the Arcadian, but never published)

Awari by Doug Shaeffer Awari.
By Doug Shaeffer.
198x.

Awari is an ancient African game played with seven sticks and thirty-six stones or beans. This is possibly a conversion of the BASIC program that was included in "BASIC Computer Games: Microcomputer Edition," edited by David H. Ahl, and published in 1978.

Paul Thacker's February 21, 2022 archive notes for this game say, "This is an implementation of this board game: Awari. I'm not aware of any other versions of this for the Astrocade."

Some additional files and links are available for this program.
Backgammon "Backgammon"
By Unknown Author.
19xx.
From Ken Lill's tape collection.

Archived from tape in Ken Lill's collection hand-labeled "Bangman, Backgammon", with the reverse side hand-labeled "New Checkers, Maze Services". It only draws the board.

Bally Trek Bally Trek.
By Greg White.
1979.
Unpublished Arcadian submission.

Bally Trek is based on Erik Mueller's Star Trek for MINOL - Tiny BASIC.

This unpublished Arcadian submission was found on the same tape as Slot Machine. Along with several other programs by subscribers, Bally Trek is is marked as "received" by Mr. Fabris ("Programs Here," Fabris, Bob. ARCADIAN 1, no. 5 (March 23, 1979): 32.).

Bally Trek follows a popular style of game program from the 1970s era. Other examples on the Bally Arcade/Astrsocade include Space Chase by WaveMakers and Star Trek/Starship Command by Esoterica.
  1. Letter to Bob Fabris from Joe White (November 26, 1978) - Joe talks about his son Greg's game, Bally Trek.
Battlestar Galactica (300 Baud) Battlestar Galactica
By Dick Nitto
"Kilobaud Microcomputing" (November 1979): 142-144
Correction: "Kilobaud Microcomputing" (February 1980): 212

     BattleStar Galactica was first published in "Kilobaud Microcomputing" magazine (November 1979) in an article called "Have a Ball with Bally" by Dick Nitto.
  1. Battlestar Galactica - Additional Information
Blackjack
Blackjack.
By Unknown.
Found on tape in Richard Houser's collection.

No author is given, and it doesn't match the code of any known versions. This tape seems to have been used to develop the game. Some loads are a complete version of the game, while others are just fragments. While some versions are playable, I don't believe this was ever completed as intended (or at least not on this tape), because some of the fragments have features not included in any complete game.

Enter 1 to hit, 0 to stay.

Bowl "Bowl"
By Edge Software.
Bally BASIC, 1981.
Archived from commercial tape in Richard Houser's collection.
ARCADIAN 4, no. 3 (Dec. 24, 1981): 31. (Ad)
ARCADIAN 4, no. 7 (May 07, 1982): 71. (Ad)
ARCADIAN 5, no. 2 (Dec. 3, 1982): 29. (Ad)

Instructions from Edge Software advertisement, dated June 14, 1982:

This bowling game, for one or two players, has complete scoring and ball action controlled by the joysticks. A number is shown next to the scoreboard - first which bowler is up, and then how many pins were knocked down.

The ball's position behind the foul line is changed by the bowler's joystick. The further back from the foul line, the faster the ball will travel.

Turning the knob will put spin on the ball so that it hooks in either direction. A center position of the knob will result in a straight ball. The impact of the ball is wider and deeper as the speed increases. The ball is released by pulling the trigger. If it is released over the foul line, the ball is removed and no score results. If it hooks too much, it will roll down the gutter.

When there is only one player, or if you want to skip a player's turn for some reason, press "1" before the first ball of the frame is rolled. Scoring of all frames is complete with strike, spare and open frame indicators. When the game is over the alley is removed from the screen.

To play another game simply press "0".

Boxes by Doug Shaeffer Boxes.
By Doug Shaeffer.
198x.

Paul Thacker's February 21, 2022 archive notes for this game say, "Not related to Boxes by Dieter Heinerman. This is a version of the Dots And Boxes pen and paper game. While there are other Astrocade versions of that game (Dot-to-Dot and Claim Jumpers), as far as I can tell this version is original."

Adam Trionfo played this game on November 7, 2022, "This game has a bug. The wrong box was filled in when a box was created. This can be seen in the screenshot. The hollow box should be filled in with solid pink, but instead the box below it, which isn't a completed box, was filled in instead."

Some additional files and links are available for this program.
Can You Quit "Can You Quit"
By Ken Lill.
19xx.
From Ken Lill Collection.

This is a dice program with unknown rules.

This program was found in Ken Lill's tape collection, on an unlabeled side of a tape. Checkers, by Karl Nystrom, was on the other side of the tape. On the same side, there was also a short 2000 baud unidentified program where you move around a submarine sprite (this program has been dubbed "Submarine").

Note, "Can You Quit" was originally archived as "ZZZ-Unk Dice (19xx)(possibly Karl Nystrom)(300 baud)." However, it has now been properly identified and renamed to reflect the proper name.

Check Listing Check Listing.
By Al Gordon.
1982.
Unpublished "Arcadian" submission.

The complete instructions are in the handwritten document that was submitted to the Arcadian. Part of them have been transcribed here:

"The Check Listing Program is constructed using the Check Listing routine found in Cursor's "Peek & Poke" manual and using the routine for loading data after BASIC program from the new 3-Voice Music Program and my own ideas.

"After inputting the program, RUN as in the music program, the screen will print the current poke location and asked to input D (dollars) than C (cents). Next input "Date" in format (xx-xx-x). Use one or two digits for month, two digits for day and one digit for year (i.e. 4-09-2)."

Coder-Decoder "Coder-Decoder"
By Edge Software.
1981.
ARCADIAN 4, no. 1 (November 10, 1981): 6,8.

"Code-Decoder is a 'utility' program that is used for a specific purpose. The program will automatically encrypt a message using some special rules. Only another Arcade with the same program will be able to decrypt the message. Note that this is not a substitution type of coda, but real encryption, where a single letter does not always have the same meaning."

This Arcadian program was archived from a tape in the Bob Fabris Collection. This same program was also included as "Secret Decoder" on Edge Software's Tape 4 with "Lost in Space."
  1. "Coder-Decoder" is "Secret Decoder" Confirmation - This is Paul Thacker's comment on Groups.io posted on July 29, 2023 which confirms these two programs are identical.
Concentration Concentration.
By Al Gordon.
1981.
Unpublished "Arcadian" submission.

These are the complete instructions from the handwritten document that was submitted to the Arcadian.

This is a two player game. After a brief introduction setting the mood, there is a short pause while the computer shuffles the cards and lays them out. Use the joystick JX and JY to position the indicator and the card you wish to reveal-- pull trigger. Repeat for a different card. If the cards match, they will disappear from the screen; same player has another turn. If no match, play shifted to joystick #2. Scores kept secret and displayed after all cards have been paired.

Cross Country Racer Cross Country Racer.
By Doug Shaeffer.
198x.

Paul Thacker's February 21, 2022 archive notes for this game say, "Original program as far I can tell. Use joystick to steer left or right and try not to go off the road. Seems unfinished."

Some additional files and links are available for this program.
Dave's RND Color Device Dave's RND Color Device.
By Unknown.
19xx.
Bally BASIC.
Unpublished Program from the Paul Zibits Collection.

This simple video art program clears the screen then draws random lines on a solid background. The lines vary in length and color and the background changes color quickly. The program seems to run forever and the screen is never cleared after the program begins. Therefore, the screen eventually becomes a clutter of overwritten lines.

Dial-Up Directory Dial-Up Directory
By Rich Tietjens and Chuck Thomka
1980, Archived from tape in Bob Fabris collection.

     This program uses some of the code from Touch Tone Simulate by Chuck Thomka, ARCADIAN 1, no. 8 (Jul. 20, 1979): 65. A modification to that program by Rich Tietjens was printed in ARCADIAN 2, no. 10 (Sep. 17, 1980): 90, but The Arcadian never published Dial-Up Directory in this form. Rich Tietjens sent Bob Fabris a letter explaining the program.

Dragon, The "The Dragon"
By Camnitz.
1980.
Unpublished "Arcadian" submission.

Found on hand-labeled tape in Bob Fabris collection. Audio instructions followed the program code. Larry intended to advertise Vegas 500 and The Dragon in The Arcadian, and sent them in for review. They received a fairly negative review, which was never printed, and as far as I can tell were never sold.
  1. The Dragon and Vegas 500 - Review
  2. The Dragon - Spoken Word Introduction
Fantasy Game Package "Fantasy Game Package"
By Guy McLimore jr.
1978 and 1979
ARCADIAN 1, no. 7 (Jun 15, 1979): 54. (Advertisement)
Archived from hand-labeled tape in Richard Houser's collection.

In message 12216, on January 6, 2013, Paul Thacker posted to the Bally Alley discussion group, "[A] Dungeons & Dragons package advertised in Arcadian Volume 1, page 54. I believe [this] is the earliest Dungeons & Dragons utility for the Astrocade--a set of four programs by Guy McLimore released in 1979."

The following information is gathered from the ad in the Arcadian, the in-program instructions and the program listings.

A fantasy game package for advanced players is available for those who enjoy the Dragon/Dungeon type of operation.
  1. "Dungeon Grafix I" - Draw a dungeon as it is seen by the party.
  2. "Dungeon Grafix II" - Various options to draw a room in a dungeon.
  3. "Fantasy People" - A character creation program for Advanced Dungeons & Dragons (TM TSR Hobbies). Choose class based on automatically "rolled" abilities.
  4. "Multidie" (Dice Roller) - This program simulates the roll of a number of dice of various types: 4-sided (d4), 6-sided (d6), 8-sided (d8), 10-sided (d10), 12-sided (d12), 20-sided (d20), and percent (d100).
The cost of this package is $6 on your C-30 tape, or $8 on Guy's tape. No listings available.

The two-pages of instructions for this game are available here:
Finders Keepers and Starship (Protos) "Finders Keepers and Starship" (Protos)
By Ken Lill.
198x.
Source: Ken Lill's Tape Collection.

Two prototype versions of both "Finders Keepers" and "Starship" were found in Ken Lill's tape collection on a tape hand-labeled "Finders Keepers." Normally these two programs would have been saved in different archives, but in this case it makes more sense to keep them together.

In "Finders Keepers," you try to find the Secret Dot that the computer has selected in your area before your opponents find the one in their areas. "Starship" seems unfinished. You can shoot the enemy ship by pulling the trigger, or bomb it by pushing the joystick left of right. But there's no way to aim, you just always hit, and once you run out of ammo, you can only wait until the enemy ship destroys you.

Graphic Utility Subprograms "Graphic Utility Subprograms"
By Jim Marselle.
1980/1982.
Bally BASIC, 300-Baud

These are a number of graphics subroutines, sent in with extensive documentation over the course of two letters to Bob Fabris. These subprograms are made-up of four parts.
  1. Graphic Utility Subprograms - Letters and Docs
Goldfish Demo "Goldfish Demo"
By The Bit Fiddlers
1982, Tape

     Seven goldfish (actually they are neon tetras) swim around a fishtank, a clock runs, and a cat meows every minute.

Hamurabi Hamurabi.
By Paul_Zibits.
1979.
Bally BASIC.
Unpublished Program from the Paul Zibits Collection.

Govern Ancient Sumeria for a ten year term. Prevent the population from starving and keep your country growing.

Paul Thacker notes that this game is based on Hamurabi from "101 BASIC Computer Games," edited by David Ahl: However, the code doesn't closely match the known Astrocade versions by Richard Houser and Bruce DeVries. Paul Zibits, whose collection this came from, mentioned reworking Hamurabi himself in a letter to Bob Fabris, so this appears to be the program he wrote about in 1979.
Hi, Brett "Hi, Brett"
By Unknown Author
19xx, Archived from tape in Brett Bilbrey's collection.

     It appears to be written specifically for Brett by an unknown author. Here's the complete text:

"WELCOME HOME, BRETT!"
"GOT HAND CONTROL #1 PLUGGED IN?"
"DO YOU RECOGNIZE THIS?"
" WILKOMMEN IM DEARBORN!"

And then the words "HI, BRETT" bounce around the screen in the style of Critter.

Hyperspeed "Hyperspeed"
By Unknown Author (possibly John Perkins).
19xx.

Found on a hand-labeled tape in Ken Lill's tape collection. The tape also contained O-Jello by Clyde Perkins and Artillery Duel by John Perkins, as well as Othello & Boggle. It's a space battle game with a view from the cockpit. You pull the trigger to fire, but I never really figured it out.

Light Pen Sampler "Light Pen Sampler"
By Unknown (Possibly H.A.R.D.)
Release: 198x
Source: Brett Bilbrey's Tape Collection.

     This machine language program loads via the 300-Baud interface into Bally BASIC. It is loaded with :INPUT.

     The machine language portion of this program has been disassembled by Richard Degler: You can download the disassembly
  1. "Light Pen Sampler" - Disassembly
ICBM Attack (proto) "ICBM Attack (proto)"
By Spectre Systems
Release: 198x
Source: Brett Bilbrey's Tape Collection.

     Very early versions of the cartridge game. Load with :RUN, not :INPUT.

LCD Clock "LCD Clock"
By Ernie Sams
19xx, Archived from tape in Richard Houser's collection.

     Archived from tape in Richard Houser's collection hand-labeled "LCD Clock, Persian Carpet". As far as Paul Thacker knows, this was never published.

Letter Match "Letter Match"
By Bob Wiseman
19xx, Archived from tape in Bob Fabris Collection.

     This is an unpublished Arcadian submission found in Bob Fabris' tape collection.

Life For Two "Life For Two"
By Joe Borrello
1978, Archived from tape in Brett Bilbrey's collection.

     "Life for Two" a two player competition based on Life. In the first round, each player selects three squares in a grid to place a cell on. The available spaces light up one at a time, and only cycle through once. Pull the trigger on the desired squares to place the pieces. You can't see where the other player places them until the selecting is complete. Then the cells go through one reproduction cycle. In subsequent rounds, each player can place only one new cell. The game ends when a player has no cells left after the reproduction step.

Various versions of this program are included in the archive. In the version by Joe Borrello alone, Paul Thacker often had trouble getting the program to recognize where he wanted to place cells. Paul isn't sure if the version Brett contributed to is a mod or a collaboration.

Lights Out "Lights Out"
By Unknown Author
19xx, Archived from tape in Brett Bilbrey's collection.

     Based on the game on the Merlin from the mid-seventies. See here for more details:

     "Lights Out" Wikipedia Page

Loans "Loans"
By Unknown Author.
19xx.
Unpublished "Arcadian" submission.

This unpublished Arcadian submission was found on the same tape as Othello.

Louis Gubernatis Tape "Louis Gubernatis Tape"
By (probably) Louis Gubernatis.
1981.
Archive from tape in the Bob Fabris collection.

Paul Thacker wrote: "I found a lot of programs like this on Louis Gubernatis' tape. They're presentations and promotions for something called the McCormick Light Street Safety Committee, and were probably written by Louis Gubernatis for this organization.

"The 'Louis Gubernatis' tape started with Duck Hunter, an unpublished Arcadian submission. I think I scanned a letter about that one. But the rest of the tape had more programs, including some not by Louis, like Spinning Wheel, some that I assume were by him, and some that I'm not sure. I think he just put the submission on a tape he'd been using before to type in newsletter programs and his own personal programs, not that he was actually submitting everything."

The three archived programs from this tape are:
  1. 2nd Annual Light Street Safety Day
  2. McCormick Light Street Safety Committee
  3. ZZZ-UNK (colors and rainbow)
Machine Music Demo "Machine Music Demo"
By Brett Bilbrey
198x.
Source: BASIC Type-In and Disassembly.

This machine language program loads via the 300-Baud interface into Bally BASIC. It is loaded with :RUN.
  1. Machine Music Demo - Additional Information
Mastermind "Mastermind"
By Brett Bilbrey and Joe Borrello
19xx, Archived from tape in Brett Bilbrey's collection.

     There are many versions of Mastermind for the Astrocade, but Paul Thacker was able to identify this by comparing the source code to the scan of a code fragment in Bob Fabris' collection.

Mastermind "Mastermind" (mod)
By Carol Burkemper and unknown author.
198x.

A variation on Carol Burkemper's Arcadian program archived from a tape in Richard Houser's collection that included several Arcadian programs along with some unpublished Arcadian submissions by Ron Picardi. I previously uploaded a program from Ken Lill's collection that I named "Mastermind (mod) (1980)(Carol Burkemper and unknown author)(300 baud)". These aren't the same, and I don't have any particular reason to think they were modified by the same person.

Math Quiz "Math Quiz"
By, probably, Ernie Sams
19xx, Archived from tape in Richard Houser's collection.

     Archived from tape in Richard Houser's collection hand-labeled "Bingo, Random Math". The code itself only says "Math Quiz", however. The software list has no programs named "Random Math", and none of the programs named "Math Quiz" (by W&W Software Sales, Joe Peoples, Hank Chiuppi, and Dick Ainsworth) match this. The code doesn't give an author, but the only other program on the tape was "Bingo" by Ernie Sams.

Math Routine "Math Routine"
By K.E.N. Nowak.
19xx.
Unpublished "Arcadian" submission.

Maze Services "Maze Services."
By Unknown Author.
Tape in Ken Lill Collection.

Archived from tape in Ken Lill's collection hand-labeled "New Checkers, Maze Services", with the reverse side hand-labeled "Bangman, Backgammon". It only draws a maze with no entrance and exit.

Mazin "Mazin"
By Dave Ibach
Tape in Bob Fabris Collection.

     Paul Thacker says, "Mazin is the most interesting program. It's mostly in machine language, and generates a maze (similar to what you'd see in Amazing Maze) for the player to get through. It keeps track of your time, and multiple players can compete for the best times. As far as I can tell, it keeps going indefinitely, generating a new maze for each round. I'm surprised that, as far as I can tell, this was never published."

Memory Dump "Memory Dump"
By Patrick Scott.
1979.
Unpublished Arcadian submission.

This program is probably referred to in ARCADIAN 1, no. 6 (May. 4, 1979): 43. This would have been one of "about 6" memory dump programs that Bob received. There is a short note on the hand-written program sheet for this programs that says, "Don't use - gives too much." I'm not sure what the note (perhaps written by Bob Fabris) means, but it is clear that this note is the reason why the program wasn't published in the Arcadian.

Mike's 300-Baud Demo Tape "Mike's 300-Baud Demo Tape"
By Michael White
2004.

     This collection was put together by Michael White in 2004 to show some of the ways that programs can be loaded automatically with 300-BAUD BASIC using the much more flexable 300-BAUD tape interface. The programs on this tape include (in alphabetical order, but NOT in order of appearance):
  1. Bingo Caller
  2. Bowling
  3. Fireworks
  4. Hangman
  5. Landslide
  6. Laser Blaster
  7. Ping
  8. Put-Put Golf
  9. Quadra Practice Programs
  10. Safe Cracker
  11. Smash Up
  12. Space Mission (Part I)
  13. Space Mission (Part II)
  14. The Tin Pants Gang
  15. U.F.O. Attack
     Includes extensive comments by Michael White. (This collection is massive in size- 43MB!)

Music Bootstrap "Music Bootstrap"
By unknown author (possibly John Perkins).
19xx.
Source: Ken Lill's Tape Collection.

Music Bootstrap was on the reverse side of an official Blue RAM Keyboard driver tape. The side it was on was only hand-labeled, though. It's a very short program, and I'm not sure how it works.

Musical Menu "Musical Menu"
By K.E.N. Nowak.
19xx.
Unpublished "Arcadian" submission.

On Top Of Old Smokey "On Top Of Old Smokey"
By Jim Dunson.
19xx.
Unpublished "Arcadian" submission.

Ones And Fives (Proto) "Ones And Fives (Proto)"
By Bill Mead
19xx, Archived from tape in Bob Fabris collection.

     This program was eventually published in CURSOR 2, no. 5 (January/February 1980): 87, but the code in this version is quite a bit different from what was printed.

Othello "Othello"
By Unknown Author.
19xx.
Unpublished "Arcadian" submission.

This unpublished Arcadian submission was found on the same tape as Loans.

Othello & Boggle "Othello & Boggle"
By Unknown Author (possibly John Perkins).
19xx.

Found on a hand-labeled tape in Ken Lill's tape collection. The tape also contained O-Jello and Artillery Duel by John Perksin, as well as Hyperspeed. Othello is for two players only. Boggle sets up the board and includes a timer, but picking words and scoring is up to the players.

Payment Record "Payment Record"
By Bill Mead
19xx, Archived from tape in Bob Fabris collection.

     Unpublished Arcadian submission archived from tape in Bob Fabris collection. It helps keep track of your bills.

Persian Carpet "Persian Carpet"
By Probably Ernie Sams
19xx, Archived from tape in Richard Houser's collection.

     Archived from tape in Richard Houser's collection hand-labeled "LCD Clock, Persian Carpet". As far as Paul Thacker knows, this was never published. The program doesn't list an author, but the only other program on the tape was "LCD Clock" by Ernie Sams.

Phaser Phun, Number Match (Mic Mac Version) "Phaser Phun, Number Match" (Mic Mac Version)
By Dick Ainsworth and K.J. & M. McKeown-McNamara.
19xx.

This unpublished "Arcadian" submission is a modification of programs published in the BASIC manual.

Rotate "Rotate."
By Robert Leake.
CURSOR 1, no. 3 (March 1980): 22-23.

This program utilizes the "Plastic Puzzle" (CURSOR Feb 80) concept and moves it light years in complexity.

This program was found on a hand-labeled tape in Ken Lill's tape collection which was otherwise filled with programs from The Arcadian and Cursor. Originally, Paul Thacker had been unable to match it up with any known programs-- thus, without a proper name to attribute to he program, it was archived as "Plastic Puzzle." The program was later identified and the name was corrected in the archive.

It's actually not the typical 15 puzzle. All of the squares in the 4x4 grid are filled with letters. Enter a letter that's not on the far right or bottom. The 2x2 square with that letter in the upper left will rotate clockwise.

Quadra "Quadra"
By Mike White
November 1983, Tape and cartridge.

     The game includes a menu and four games: Smash-Up, Laser & Slide, UFO Attack, and Safe Cracker.
  1. "Quadra" - Complete Docs
Self-Portrait: A Graphics Demo
Self-Portrait: A Graphics Demo.
By Guy McLimore, Jr.
April 10, 1979.

Hand-written BASIC listing from an unpublished ARCADIAN submission. This program draws a simple Bally Arcade unit.

Set I - Games & Fun Set I - Games & Fun
Dave Stocker.
ARCADIAN 1, no. 6 (May. 4, 1979): 46.

This set of programs was sold in a classified ad listed in the first volume of the Arcadian.

This tape includes eight games in three different loads:

1. Games & Fun I
2. Games II
3. Games and Fun III

See the included partial docs for more information, or see the complete documentation for the instructions and type-in programs:

Set I - Games & Fun - Docs

Set II - Video Art Set II - Video Art
By Dave Stocker.
ARCADIAN 1, no. 6 (May. 4, 1979): 46.


This set of programs was sold in a classified ad listed in the first volume of the Arcadian.

This tape includes fifteen video art programs in two different loads:

1. Video Art I
2. Video Art II

See the included partial docs for more information, or see the complete documentation for the instructions and type-in programs: online:

Set II - Video Art - Docs

Simple Interest "Simple Interest"
By Jess Shadle.
1981.
Unpublished "Arcadian" submission.

Slot Machine Slot Machine.
By Unknown Author (possibly Greg or Joe White).
19xx.
Unpublished Arcadian submission.

This unpublished Arcadian submission was found on same tape as Bally Trek. Since this is the case, on August 2, 2016, Paul Thacker noted, "I couldn't find any reference to it, but it seems highly likely that Slot Machine is by Greg White, or possibly Joe White."

Sonic Satellite
Sonic Satellite
"Sonic Satellite"
By Applications Programming Enterprise (George Hale)
Advertisement in ARCADIAN, 1, no. 5 (March 23, 1979): 33.

     This game is only ever mentioned in the Arcadian in an ad, of sorts, just one time.

     Paul Thacker says, "One of the more obscure programs is Sonic Satellite by George Hale. This is one of those programs that just had a small text ad in the Arcadian. I guess George Hale never went on to sell more programs."
  1. Sonic Satellite - BASIC Listing and Documentation
Space Battle "Space Battle"
"Space Battle"
By J. A. Johnson
1979, Archived from tape in Richard Houser's collection.

     Archived from tape in Richard Houser's collection hand-labeled "Star Battle With Explosions". However, Paul Thacker took the name, author, and date from the comments in the program itself. It's a Spacewar-style game. Two players fly in the direction they push the joystick, and fire in the direction they're flying by pulling the trigger. This version seems more complete than the other one (named "Star Battle"), but Paul is not sure if it was ever considered finished. As far as Paul can tell, this was never officially released.

Spirals Visual "Spirals Visual"
By Ken Springsteen.
198x.
Source: Bob Fabris Collection.

Several Ken Springsteen programs (Crypt-o-grams, Spirals Visual, Arcade Visual, and Ward's Display) were on a tape in the Bob Fabris collection labeled "Ken Springsteen Programs For The Arcadian." Crypt-o-grams was published, and I guess the others should be considered unpublished submissions.

Star Battle "Star Battle"
By J. A. Johnson
1979, Archived from tape in Richard Houser's collection.

     Archived from tape in Richard Houser's collection hand-labeled "Space Battle (Need Work), Star Battle JA Johnston ". However, I've taken the name, author, and date from the comments in the program itself. It's a Spacewar-style game. Two players fly in the direction they push the joystick, and fire in the direction they're flying by pulling the trigger. This version ends as soon as someone is hit.

Star Trek by Unknown Author Star Trek.
By Brett Bilbrey (or someone at Spectre Systems).
December 1978.
Archived from tape in Brett Bilbrey's collection.

Several versions of this kind of "Star Trek" game are in the Bally Alley archive. This game matches the program with code and instructions here:
The tape didn't include some of the revisions marked on that document. Read the "Star Trek (Archive Info).txt" included in the archive for more details about the various versions and the differences between them.

Paul Thacker noticed that Brett Bilbrey mentions sending a game called Star Trek in his December 11, 1978 letter to Bob Fabris: The author of this archived Star Trek game is marked as "unknown." In the Bally Alley Yahoo group message #14717, Adam Trionfo asked Brett if he wrote this Star Trek game. Brett's response on August 5, 2016 response (message 14725) was:

"Wow... That letter brought back a flood of memories... First, I did not 'write' the Star Trek game. I either typed it in from the book "101 basic games" or one of my friends that I started Spectre System with did it. (That is true for all of the games listed. Star Trek, Shoot, Life, Life for two, Simon, Othello). This letter was when I first started playing with the Bally Arcade. It was just before I started reverse engineering the hardware and ROM. I had just jumped into 'electrical engineering' (as my degree) and was learning a ton."

Star Trek Demo "Star Trek Demo"
By Unknown Author
19xx, Archived from tape in Brett Bilbrey's collection.

     This program just draws some simple Star Trek graphics.

Star Wars "Star Wars"
By Unknown Author
19xx, Archived from tape in Brett Bilbrey's collection.

     You can fly the ship with the joystick and aim and fire the laser with the paddle and trigger. There's nothing to fight against, though. This doesn't appear to be related to "Star Wars" by Scott Waldinger.

Star Wars by Doug Shaeffer Star Wars.
By Doug Shaeffer.
198x.

Paul Thacker's February 21, 2022 archive notes for this game say, "Original program as far as I can tell--not related to Star Wars by Scott Waldinger. Two players. Use joystick to steer and trigger to fire. Seems unfinished."

Some additional files and links are available for this program.
Strategy Football "Strategy Football"
By Dan Cotsirilos
19xx, Archived from tape in Bob Fabris collection.

     Unpublished Arcadian submission from the Bob Fabris collection. On the tape, line 300 had a loading error, but Paul Thacker was able to correct it using a scan of the source code. He noticed a few differences between the printed source and the tape, but didn't make any more changes. Bob Fabris mentioned this as an upcoming program in Arcadian Volume 1, issue 5, page 33. Paul found the program very confusing, and kept making invalid entries even after reading through the instructions included with the source code.

T-Bone Crash "T-Bone Crash"
By Mario DeLaura.
19xx.
Unpublished "Arcadian" submission.

Hold down the trigger to start, then release it at the right time to fall into the car.

Tic-Tac-Toe by Doug Shaeffer Tic-Tac-Toe.
By Doug Shaeffer.
198x.

Paul Thacker's February 21, 2022 archive notes for this game say, "Original program as far as I can tell--not related to the versions by W&W Software, Scott Waldinger, or E. Schoo."

Some additional files and links are available for this program.
Treasure Hunt "Treasure Hunt"
By Scott Walpole
From Bob Fabris Collection.

UFO Search "UFO Search"
By Unknown Author
19xx, Archived from tape in Richard Houser's collection.

     Archived from hand-labeled tape in Richard Houser's collection. No author was given. Paul Thacker isn't sure it's finished, as he never felt like he could control where he aimed his bombs.

Video Wallpaper "Video Wallpaper"
By Jay Fenton
April 1978. AstroBASIC Manual, Page 46 and Bally BASIC Manual, Page 113.

     This is a video art program. "Video Wallpaper" is one of the earliest programs available for Bally BASIC; it is included in the manual.

Ward's Display "Ward's Display"
By Ken Springsteen.
1981.
Source: Bob Fabris Tape Collection.

This is a simple demonstration program that Ken Springsteen wrote for use at a Montgomery Ward located near him in the NorthPark Mall in Devanport, Iowa. The program lists the store's name along with what can be created with the "Bally Home Computer Cartridge" (never referred to as BASIC). In then lists 23 BASIC programs that, the demo claims, are available for $3 each.

A detailed excerpt from a letter Ken Springsteen wrote to Bob Fabris concerning "Ward's Display" is included in the archive, as well as the information that the demonstration displays.

Z-80 Mini-Course Programs Z-80 Mini-Course Programs
By Barry Ellerson
Tape.

These programs are included on the tape:
  1. American Flag
  2. Atari Logo
  3. Color Formatter
  4. Color Scribble and Record
  5. Color Tunnel (4 lines per interrupt)
  6. Color Tunnel (77 lines per interrupt)
  7. Color Tunnel (142 lines per interrupt)
  8. Color Tunnel and Art
  9. Machine Programming Utility
The complete documentation for these programs is in the forty-six page "Z-80 Mini-Course", available here.

Vegas 500 "Vegas 500"
By Larry Camnitz.
1980.
Unpublished "Arcadian" submission.

Found on hand-labeled tape in Bob Fabris collection. Audio instructions followed the program code. Larry intended to advertise Vegas 500 and The Dragon in The Arcadian, and sent them in for review. They received a fairly negative review, which was never printed, and as far as I can tell were never sold.
  1. The Dragon and Vegas 500 - Review
  2. Vegas 500 - Spoken Word Introduction.
Welcome To My Office "Welcome To My Office"
By Unknown Author.
19xx.
Tape from the Ken Lill collection.

Archived from tape in Ken Lill's collection hand-labeled "Bangman, Backgammon", with the reverse side hand-labeled "New Checkers, Maze Services". It simulates a visit to a doctor (probably a psychologist, reminiscent of programs like Eliza or New Image's Sick-o-Therapy), but doesn't get past the introductions.

Wumpus "Wumpus"
By Unknown Author.
19xx.
Unpublished "Arcadian" submission.

ZZZ-UNK (data entry) "ZZZ-UNK (Data Entry)"
Probably by Spectre Systems.
19xx, Archived from Brett Bilbrey's collection.

     Paul Thacker writes: "A very short program to enter data. It was found on a tape in Brett Bilbrey's collection immediately after a prototype of the ICBM Attack cartridge, so I suspect it was a tool to help with programming this. It lets you enter a lot of numbers, almost like filling in a large array, but I haven't gotten it to do anything."

A comment from Brett Bilbrey in message #12416 of the Bally Alley Yahoo Discussion group: "The ["ZZZ-UNK (data entry)" program] looks pretty standard and anyone could have written those 4 lines... I'm sure I did a few like that."

ZZZ-UNK (enter 88 numbers) "ZZZ-UNK (Enter 88 Numbers)"
By Unknown Author.
19xx.

The name of this program is not known. It has been dubbed "88 Numbers" for the purposes of archiving.

Archived from tape in Bob Fabris' collection. The side it was on was unlabeled, and held only this program. The other side had a typewritten label "PRINTER :INPUT %(20258)" and contained Printing With AB (1982)(Al Rathmell)(2000 baud)(PD) as well as an incomplete copy of Nuclear Math by New Image in Bally BASIC. The program prompts the user to input 88 numbers. I entered some random numbers, and it just finished without displaying anything else.

ZZZ-UNK (enter numbers)
ZZZ-UNK (enter numbers)
"ZZZ-UNK (Enter Numbers)"
By Unknown Author
Tape from Bob Fabris Tape Collection.

     Brett Bilbrey comments: "The program just takes in characters and stores them at location 0x4000H, incrementing by one each time, then 'plays' them back on the screen... Not sure why this was interesting."

ZZZ-UNK (List Code) "ZZZ-UNK (List Code)"
By Unknown Author.
19xx.
Tape from Ken Lill's collection.

Archived from tape in Ken Lill's collection hand-labeled "Bangman, Backgammon", with the reverse side hand-labeled "New Checkers, Maze Services". All it actually does is list its own code, followed by printing a bunch of question marks. I assume its unfinished, but I'm not sure what purpose was intended.

ZZZ-UNK (number conversion) "ZZZ-UNK (Number Conversion)"
By Unknown Author
19xx, Archived from a tape in Brett Bilbrey's collection.

     Paul Thacker writes, "No title or author is given, and I haven't been able to match it to any programs in the newsletters (though I certainly could have missed something). The user enters a number, and it converts it to three other values. These seem to be an address and some sort of binary and hexadecimal representations (perhaps of the address, since it's clearly not doing a straight conversion from decimal)."

ZZZ-UNK (Pattern Width) "ZZZ-UNK (Pattern Width)"
By Unknown Author
Tape from Ken Lill collection.

Archived from tape in Ken Lill's collection hand-labeled "Bangman, Backgammon", with the reverse side hand-labeled "New Checkers, Maze Services". The beginning of the program was missing on the tape. In the extant code, the first thing it does is ask for a pattern width. Other text includes "CRASH", "WRONG" and "SCORE = ". As is, it crashes immediately. If anyone recognizes this program, please let me know.

ZZZ-UNK-Shuffling "ZZZ-UNK (Shuffling)"
By Unknown Author.
19xx.

The name of this program is not known. It has been dubbed "Shuffling" for the purposes of archiving.

Found in Ken Lill's tape collection on an unlabeled endlessly looping cassette tape. Load with ":INPUT 1". It says it's shuffling, then crashes after a long time.

ZZZ-UNK Submarine "ZZZ-UNK Submarine"
Possibly by Karl Nystrom.
198x.
Source: Ken Lill's Tape Collection.

This program was found in Ken Lill's tape collection, on an unlabeled side of a tape. Karl Nystrom's modification of "Checkers" was on the other side of the tape. On the same side, there was also a 300 baud dice game that hasn't been identified.

This program, dubbed "Submarine," is very short, and draws a sprite that looks like a submarine. You can move it with the joystick, and stop it with the trigger, but that seems to be it.


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